iOS Development for Brain-Teasing Game
Please find under a summary covering project details and feedback. The innate facts are kept as they are, private information is amended.
Introductory information
A fast induction on the buyer’s organisation
I',m the creator of the game Panic.
Desired goal
What challenge were you trying to address with APPLIFY?
I needed to educe a game for iOS.
Provided solution
What particular tasks were APPLIFY responsible for?
I wanted to create a brain teaser game, but didn’t have the technical apprehension. I also wanted to add some background music to promise the user.
Time was the main challenge. I requested that educement be completed within one month. It took almost 35 days, but the slight delay was due to changes I requested.
Was there a dedicated team?
Between four and five nation worked on the application.
How did you come to work with APPLIFY?
A friend referred me to them. I had an idea for a game, so I got in touch with them. After love their interaction and knowledge of my requirements, I determined to move advanced with them.
How much have you invested in them?
I spent almost $10,000.
What is the terminal result of working with APPLIFY?
We worked unitedly from April to May 2015.
Results achieved
Are there any measureable or plum results?
The game extend like fire in my inner circle, nation loved it. There were no complaints almost the game. I',m pretty lucky with it, and I have no concerns.
How did APPLIFY accomplish from a project treatment standpoint?
Their project treatment was astounding. They managed to educe the application within 35 days. We used Skype to adjoin.
What is (from your point of view) the key factor to pay observation while intercourse with APPLIFY?
Their despatch was forcible. I was amazed that they completed the app within that timeframe.