3D AR Development for Experiential Communication Agency
Below is a modified rendering of the review: private info excluded, innate facts kept.
Introductory information
A few words almost your organisation and personal responsibilities
We conceptualize, curate and execute interactive experiences. We imagine experiential marketing platforms to target your hearers in a meaningful and appropriate way. We are inspired by subcultures and leverage art and technology to design immersive and big experiences. I am the proprietor and ruler of Kult3D Pte Ltd
Desired goal
What issue was the provider supposed to deal with?
The Intellify?Required a 3D AR experience that is activated on a brochure to aid and art occurrence
What were your objectives for this project?
To fix delivery with the very brief delivery deadline given
Provided solution
What were the reasons for choosing The Intellify?
To be honorable it was done via Google Search and was a shot in the dark. Selected behind reading the reviews on-line
Describe the project and the services they granted in detail.
All 3D goods were passed to them. Required them to fix it works on the FB',s Spark AR platform
Were there any dedicated managers or teams that you worked with?
I am unsure of the number of nation on the project however my direct touch, Shravan, was very answering to all my needs
Results achieved
Can you share any information that demonstrates the contact that this project has had on your business?
Most significant contact would be the fact that we had a very lucky Client at the end of the project. Engagement with the AR was also very high. meeting the KPIs that we set
How was project treatment arranged and how powerful was it?
As i mentioned over, they were answering and were very solution oriented when it came to some of the tech issues we faced. What was most forcible was they delivered on time despite the very firm schedule
What precisely do you attend to be the key specialty of The Intellify?
They were all almost finding a solution to the issue. Never said it was impossible
What should be done better, if there are any desired improvements?
If we had sufficient time, it would have been big to see how much we could have pushed the AR experience and experimented with new techniques