About Intersect Digital iPhone App Development company in Ann Arbor, United States
Consider Intersect another team right there in your office. Fully staffed and always thinking ahead were a logical capable body that can operate with as much autonomy as you like.
We initialize any project by having a scope call then creating a tentative timeline that is as specific as current specs may allow. We reassess that timeline iteratively as details congeal leading up to a thorough formal SOW and kick-off.
When working with our core capabilities we can take on a further augmented role in the following ways:
The backbone of Intersect Kraig created the companys predecessor Sagient over 18 years ago. His diligence tested Kraig earned his stripes by defending the business against the dot-com crash. Though the industry has since rebounded Kraig maintains a prominent role in both cultivating opportunities and fostering day-to-day office relations. In 2008 he decided to refocus the company as Intersect Digital a turn-key ad agency development partner and stocked it with agency insiders who understood the need for such a role.
From Ogilvy to Campbell-Ewald to Intersect Carmen has been a steady hand on the wheel of the country#39;s best ad campaigns since 2006. A background in advertising from that green-colored Michigan University not located in Ann Arbor has propelled Carmen to be the juggernaut of project management she is today.
Entangled by a degree in linguistics Andy boasts the unique ability of speaking both project manager jargon and C++. Be it the blessing or bane of his existence Andy fittingly manages the complicating nexus between asset handoff resource planning creative kickoff and development. Being able to spot the show-stoppers in a .PSD as well as a spec sheet has proven a crucial task amidst the last-minute scope changes and lightning-quick timelines of OLA. During his years at Intersect Andy has grown from a glassy-eyed vanilla developer with a full head of luxurious auburn hair to the well-rounded Charlie Brown look-alike he is today.
A graphic artist who knows the CSS hierarchy as well as he does the Illustrator hotkeys Brent exhibits the cruel attention to detail only understood by other creative directors. A 10-year career at Intersect has allowed Brent to apply his creative coaxing cross-platform to short-but-sweet banner animation detail-oriented rich media campaigns and jquery-enhanced websites. In a time when the industry has begun to realize the importance of a pixel Brent continues to remind us that subpixels matter too.
With his balanced coding and creative background Jamie rides in the Intersect vanguard on most accounts. Experience programming with the Unreal Engine (UDK) acclimated him with the fundamentals of large-scale game design and an architectural training primed him as a 3d sculptor. Jamie leads any campaign that involves VR 3d work or extensive custom integration with ad-serving partners and is a master of efficiency in any situation.
The Intersect team is a dynamic force with multiple strengths incorporating a wide range of skill sets applicable to the web. Our group has benefited from game programmers graphic artists and obsessive-compulsive organizers not to leave out the inevitable web developer. We maintain an atmosphere of collaboration and continuously train each other in new schools of thought always striving to be communicative and transparent in any intra-office situation. Not that we#39;re a bunch of hippies... Anyway please send work examples whenever inquiring about a position.
No open positions at this time.