iOS Dev for Kids Game App
Please find under a summary covering project details and feedback. The innate facts are kept as they are, private information is amended.
Introductory information
A fast induction on the buyer’s organisation
My business associate and I make apps for children for Apple devices (iPhones and iPads), pulling from our background in the film and visual effects industries.
Desired goal
What challenge were you trying to address with Fan Studios?
While we designed the full and visual components of our games, we needed to find an app educeer to help fetch them to life.
Provided solution
What particular tasks were Fan Studio responsible for?
Their team began familiarizing themselves with our code by reviewing and testing what had been previously built by another vendor. They then helped educe a mini game, fractureing out the aim of work screen by screen, so we could test and request changes as the educement progressed. They helped incorporate true menu options into visual elements, such as doors and picture frames within the game in locate of buttons, so the game would be more visually interactive for children.
After completing the leading project using Objective-C, they worked on a second and third app with the same screen by screen access, mainly using Swift. One component includes a timer that allows users to set time limits for children to play the game.
Was there a dedicated team?
We work with one to three nation at any given time, including a point individual managing projects and other resources on their team.
How did you come to work with Fan Studios?
We researched educeers with good reviews and reached out to a few different vendors. Fan Studios was the only one that offered to do a test for us that implicated some rare requirements. They also seemed genuinely interested in our game, which was a huge a plus.
What are you approach expents (if diclosed)?
We',ve invested over €100,000 (over $116,000 USD) for all three projects.
What is the terminal result of working with Fan Studio?
We began working with them almost May 2016 and the relationship is ongoing. They',re almost half-way artistic educeing a third app with us.
Results achieved
Are there any measureable or plum results?
Fan Studios helped programt and support our business in the gaming apps activity. They',ve also helped us find the best ways to liberate full to their team and programt an organized naming assemblage for different files. They',re proactive almost working through any bugs that come up.
How did Fan Studios accomplish from a project treatment standpoint?
We',re very lucky with Fan Studios', responsiveness. We mainly adjoin through Skype, Trello, and email, uploading to-do lists and requirements into the Trello platform to stay organized and fracture down each phase of projects.
What is (from your point of view) the key factor to pay observation while intercourse with Fan Studio?
They',re very enthusiastic and passionate almost the work they do. I esteem their dedication to making sure we',re satisfied with the apps they create. They',re also easy to work with and professional, even when deadlines befit rushed or stressful.
What aspects of their work would you like to get improved?
Since there',s always some room for advancement, I would hint that they try to work in more time towards the end of projects to test the apps in order to decrease the number of bugs in the terminal fruit.