Explainer Video for Mobile Gaming Company
Below is a modified rendering of the review: private info excluded, innate facts kept.
Introductory information
A few words almost your organisation and personal responsibilities
Our Company is based out of Beijing and we educe game applications for the Indian market. I am in direct of the business educement and operations.
Desired goal
What issue was the provider supposed to deal with?
MotionGility?We hired MotionGility to exhibit an explainer video for our app explaining different key features of our exhibit to make the users apprehend the key functions in our application.
What were your objectives for this project?
The goal was to make the explainer video in two languages and then construe and sync the video in 6 more languages.
Provided solution
What were the reasons for choosing MotionGility?
I approached a number of vendors and establish MotionGility to be the fastest to liberate below our set budget.
Describe the video(s) and the process in detail.
We wanted an boused video explaining the app with an boused symbol in the video highlighting the expressive features of the app. We had excellently a few number of conversations over the type of video design and the kind of video. After the initial 3 test samples and corrections we came to a terminal determination over the type and the design.
What was your vendors', project treatment or feedback process?
The vendors interaction and feedback was early without any sorts of delay which made the completion of the project smooth and fast.
Results accomplishd
What results did you accomplish unitedly with MotionGility?
We launched the videos on youTube and also added them as the tutorial in the new renderings of the app and there was a firm growth in users of different demographs and this was satisfying to see as the video served its purpose.
How do you rate the interaction and interaction with MotionGility?
The project director that we were assigned was easy to adjoin with and granted us many updates. Their team gave us a clear idea of when we would see each draft of the video, and they stuck to that timeline.
What precisely do you attend to be the key specialty of MotionGility?
The most forcible part was that there weren',t any kinds of delays as such and all the corrections were done excellently promptly saving us a expressive quantity of time.
What should be done better, if there are any desired improvements?
Not as far as I ponder so, perhaps sometimes there could be some less errors at times which their QA should efficiently remark and correct in the terminal check.