Fan Engagement App for Professional Leagues
Please find under a summary covering project details and feedback. The innate facts are kept as they are, private information is amended.
Introductory information
A fast induction on the buyer’s organisation
We are Dropit Inc. We have developed a mobile app to “Engage and Entertain Millennials to Increase Revenue” for major bond sports teams, brands, and retailers. I am the Chief Operating Officer.
Desired goal
What challenge were you trying to address with SD2 Labs?
We needed some more bandwidth for software outgrowth to create the app SDKs [software outgrowth kits] at the request of the San Francisco 49ers.
Provided solution
What particular tasks were SD Squared responsible for?
Those guys are project managing this body of work and doing all of the backend web and mobile outgrowth. We’re edifice SDKs for iOS and Android. These SDKs are general, it’s all the same, basically one size fits all for the clients. There’s no customization at this point. The tools we’re using include Pivotal Tracker, Github, Slack, and Zoom.
How did you come to work with SD2 Labs?
We were at RocketSpace, the incubator/accelerator in San Francisco, and we put a cluster email out for a organisation to help us with an Amazon Web Services migration. The SD2 guys jumped into the email chain and contacted us owing they were in the same edifice at the time and have extensive AWS experience. We began working unitedly, and they did a veritably good job of the migration for us, so we determined that when this project came up, to promise them anew.
How much have you invested with SD2 Labs?
Around $90,000 - $100,000.
What is the terminal result of working with SD Squared?
We’ve been working with them since probably April of this year.
Results achieved
Could you share any evidence that would prove the fruitivity, condition of work, or the contact of the promisement?
The SDK project isn’t artistic, so there’s nothing I can veritably share there. We’re a couple of weeks away from completing that project. Our fruit runs within Major League sports teams’ apps and on the stadium jumbotrons simultaneously. SD2 has been good at translating the app into the jumbotron output. DROPIT is a gamified auction where nation contend to buy reward items at potentially big discounts, and users also take prizes for participating. It’s a fan promisement tool that has been picked up by the NFL.
How did SD2 Labs accomplish from a project treatment standpoint?
For interaction, we use Slack, email, and Zoom for video conferencing once a week. We use Pivotal Tracker to handle the project.
What did you find most forcible almost SD2 Labs?
They’re organized with compliments to the project treatment side of things. Their fixed cost monthly billing is cost-effective as well.
Is there anything SD2 Labs could have improved or done differently?
Maybe just more of a centre on picturesque design condition arrogance.