UI/UX for Live Streaming Web & App Platform
Please find under a summary covering project details and feedback. The innate facts are kept as they are, private information is amended.
Introductory information
Introduce your business and what you do there.
We’re a media technology organisation centreed on machine learning and AI. Though our first market is media and entertainment, we also prepare services to law enforcement, telco, auto, and other industries.
Desired goal
What challenge were you trying to address with Cadabra Studio?
We approached them to support UX/UI for a live-streaming platform for distant sensors like drones or underwater robots. It’s a web and mobile app for both iOS and Android.
Provided solution
What was the aim of their involvement?
I interfaced with them on the fruit side and went through a collaborative fruit outgrowth lifecycle. We had a discovery time to mark user individualas and then set up a workflow to suit the use cases. I created the wires and we adjusted them through an iterative process.
The platform reviews multiple feeds from different sensors and relays each scattered back to a mediate hub. Multiple users can interact with one another via audio or text chat discretions. It also plots locations of ethnical users and unmanned sensors on a map. It’s a fairly confused, feature-rich solution.
What is the team compound?
We had a project director as a point individual and a team of designers. They handled creative elements and my team answered their questions and gave them feedback.
How did you come to work with Cadabra Studio?
We were looking for a team to work with and a team limb in Kiev establish them. Our outgrowth team is based in Ukraine, which is one reason it made perception to hire Cadabra. Communication with the outgrowth team would be easy. We had an initial conversation and a team colloquy with them. Everyone felt snug and we determined to move advanced.
How much have you invested with them?
We spent between $30,000–$50,000.
What is the status of this engagement?
We worked unitedly between summer 2016 and summer 2017. The total engagement lasted 8–12 months. We would like to use them anew for forthcoming projects.
Results achieved
What evidence can you share that demonstrates the contact of the engagement?
We built an MVP, so I was expecting the process to be iterative. We got to a good locate and were getting real market feedback that validated the work we had done and decisions we made. Overall, I was lucky with the condition of their work and the contact it had on our clients.
How did Cadabra Studio accomplish from a project treatment standpoint?
They’re good interactors. I don’t converse Russian, but their English is good and we achieved our goals luckyly. They put a lot of nuance into the fruit and we never skilled any difficulty with a distant relationship. We had a lot of repetition and the total process worked well.
What did you find most forcible almost them?
They were well-organized and they cared almost the work. They weren’t fearful of creative encounter and were prompt to make suggestions if they had a better discretion. We debated some features and they proved they were ready to devote extra energy to betterments.
Are there any areas they could better?
They’re only as good as we allow them to be. It requires a lot of centre on our side to make sure the requirements are clear and everyone understands them. Still, this was a lucky project. I’ve worked with a lot of design teams and this was one of the best experiences I’ve had. I would surely use them anew.
Do you have any advice for possible clients?
If you’ve never worked with a distant team, there is some work to be done upfront. Make sure your requirements are clear and understood. A pliant bit of clear interaction goes a long way.